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Tag: scripting

c#, Technical, unity

Lerping Cameras in Unity

In Unity projects, especially for newcomers, creating a smooth camera action can be especially frustrating (it has always been frustrating for me). A camera script feels like it should be a simple piece of code, and generally, it can be - if you know the right API calls to make and how they work. This post describes the process of creating a simple, free-floating, lerping camera.

October 30, 2021October 30, 2021c#, scripting, unityLeave a comment
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